Build Beyond at the Canadian Space Agency
Engineering in Space Adventure Pack
Inside the engineering labs in Saint-Hubert, space systems are failing their final checks.
Prototype modules are not meeting requirements. Material limits are being exceeded. Test results are incomplete. Ari Raider has detected a disruption in the engineering design process, and if the iteration cycle is not restored, future missions could launch with critical flaws.
In Build Beyond at the Canadian Space Agency, students deploy the Module Maker Rover and enter a high-stakes engineering mission. By exploring how engineers identify problems, work within constraints, build prototypes, and test and improve their designs, explorers must rebuild the design system and prepare space technology for launch.
This adventure blends engineering design, critical thinking, and teamwork with story-driven exploration.
About This Adventure Pack
Build Beyond at the Canadian Space Agency is designed for elementary explorers and connects directly to an interactive online adventure.
Students can complete the Build Beyond at the Canadian Space Agency adventure online for free, including access to free printable trading cards that match this experience. The online adventure delivers the full learning and story-driven mission without requiring a physical kit.
👉 Explore the free Build Beyond at the Canadian Space Agency adventure here:
Coming Soon
For families or classrooms that want to extend the experience, this Adventure Pack adds collectible cards and hands-on components that bring the engineering mission into the physical world.
The learning experience is the same whether students use the physical pack or not. The pack simply adds a tactile, collectible layer to the adventure.
What This Adventure Covers
Each Build Beyond at the Canadian Space Agency Adventure Pack explores core engineering design concepts, including:
• Problem – A challenge that needs a solution
• Constraints – Limits such as time, cost, or materials
• Materials – The substances used to build something
• Prototype – An early model built to test an idea
• Test – Trying out a design to see how it performs
• Improve – Making changes to make a design better
• Requirements – Specific goals or criteria a design must meet
• Teamwork – Working together to achieve a goal
• Iteration – Repeating a process to refine and improve a solution
Each topic appears naturally within the adventure and is required to move the story forward, reinforcing understanding through design thinking and collaboration rather than memorization.
What’s Inside the Pack
• Adventure-Filled Field Pack (6×9 Adventure Pouch)
• Adventure Mission Card
• Interactive Online Adventure
• Knowledge Card Pack
• Mystery Dig Kit
• Dig Stick Tool
• Cleaning Wipe
• Mystery Collectible Specimen (Gemlet)
• Gemlet Storage Container
• Excavating Adventures Sticker
Why Kids Love It
Designing space modules, solving engineering challenges, testing prototypes, and uncovering a real mystery specimen makes STEM feel creative and hands-on.
Why Teachers and Parents Love It
Build Beyond at the Canadian Space Agency supports elementary STEM standards through clear explanations of the engineering design process. The adventure encourages collaboration, critical thinking, and real-world problem solving in a space exploration context.
The adventure works for whole-class instruction, small groups, or independent learning — with or without the physical pack.
Free Adventure Option
Build Beyond at the Canadian Space Agency is also available online for free, including free printable trading cards that align directly with this adventure. No purchase is required to participate.
This reflects our mission at Excavating Adventures: to make engaging, story-driven adventures accessible to everyone.
👉 Explore the free Build Beyond at the Canadian Space Agency adventure here:
Coming Soon



