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View compareTrading Card Game Rules
⚔️ Excavating Adventures Trading Card Game Rules
🎮 Setup
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Each player starts with an equal number of cards and digs.
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Standard game = 11 cards + 5 digs per player (but more can be agreed upon).
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Players may look at their cards and digs before the game begins.
🪨 Starting the Game
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Decide who plays first with Rock, Paper, Scissors.
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Players then take turns playing one card (and optionally a dig).
🃏 Card & Dig Values
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Gemling Cards → Worth their face value.
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If paired with their matching gem dig, add +3 points.
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Adventurling Cards → Worth their face value.
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If paired with any dig, add +2 points.
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If paired with their tribe’s dig, the dig adds +2 points once only. After that, that dig is out of play until the next game.
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Tribe Dig (without Adventurling) → Adds +1 point to each card of that tribe (as long as it remains in play).
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Grumbly Cards → When played, the Grumbly card is worth its face value and subtracts –3 points from your opponent’s card that round.
⚡ Playing Rounds
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The first player chooses a card (and may attach a dig).
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The opponent responds by playing a card (and may attach a dig).
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Compare the total values:
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Highest score wins the round.
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Winner earns 1 point.
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Used cards are discarded. Some digs may remain in play; others are discarded depending on type (see rules above).
🏆 Winning the Game
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Play continues until all cards are used.
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Digs may go unplayed at the end of the game.
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The player with the most points at the end wins.